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    <title>Omni-Arts - Latest Press Releases on ReleaseWire</title>
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      <title>The Kids Invade the App Store</title>
      <link>http://www.releasewire.com/press-releases/release-3.htm</link>
      <description><![CDATA[<div class="newsleft"><div class="newsbody"><p class="subheadline">The Kids are set to conquer the App Store with the release of Kid Krusader for iPhone and iPod Touch. Destruction, kids in costumes, fire power and griffins. This isn’t your average tower defense game!
</p><p>Sydney, NSW -- (<a rel="nofollow" href="http://www.sbwire.com/">SBWIRE</a>) -- 02/22/2011 --   Omni Arts today announced the availability of Kid Krusader in the iTunes App Store. Previously the popular tower defense game was released for Flash and quickly became viral. In response to positive review, Kid Krusader has extended its audience to the ever-growing iPod Touch and iPhone fan base.<br />
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With 6 unique levels continually increasing in difficulty, Kid Krusader is full of engaging cartoon style maps and characters with crisp visuals and strategic game-play that will challenge not only a player&apos;s intellect, but also test out finger agility. <br />
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&apos;Kampaign&apos; and &apos;Free Play&apos; modes are included so advanced players can test their wits in a round-based structured game, or choose Free Play and test out endurance by defeating as many enemies as possible.<br />
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"We really wanted Kid Krusader to be a game of intuition and spontaneous decision making," said James Booth, founder of Omni Arts, "That&apos;s what tower defense games are all about. We think this is the kind of hybrid game that combines specific tower defense elements for genre fans, but also with everything casual gamers expect."<br />
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While Kid Krusader may appear to be a children&apos;s game stylistically, the in-depth strategy elements and fast paced nature of the game is designed to keep strategists of all ages coming back for more.<br />
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Kid Krusader is available at the price of $0.99 USD.<br />
</p><p>For more information on this press release visit: <a rel="nofollow" href="http://www.releasewire.com/press-releases/release-3.htm">http://www.releasewire.com/press-releases/release-3.htm</a></p></div><h2>Media Relations Contact</h2><p>Samantha Reardon<br />PR Manager<br />Omni Arts Pty Ltd<br />Email: <a rel="nofollow" href="http://www.sbwire.com/press-releases/contact/79718">Click to Email Samantha Reardon</a><br />Web: <a rel="nofollow" href="http://www.omni-arts.com">http://www.omni-arts.com</a><br /></div><div><p><img src="https://cts.releasewire.com/v/?sid=79718&amp;s=f&amp;v=f" width="1" height="1" alt=""><span></span></p></div>]]></description>
      <pubDate>Tue, 22 Feb 2011 16:30:00 -0600</pubDate>
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      <title>Omni-Arts Announces Apalia HD Release</title>
      <link>http://www.releasewire.com/press-releases/release-3.htm</link>
      <description><![CDATA[<div class="newsleft"><div class="newsbody"><p>Sydney, NSW -- (<a rel="nofollow" href="http://www.sbwire.com/">SBWIRE</a>) -- 12/05/2010 --   Today Omni-Arts announced that &apos;Apalia HD&apos; is in development for PC, iPhone and iPad platforms and is scheduled for a Christmas 2010 release. A January release for Apalia HD will follow shortly for Linux, Mac and Android. The initial instalment of Apalia was released in July 2009 to popular success and promoted the reimagining of &apos;Apalia HD&apos;. <br />
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&apos;Apalia HD&apos; is the product of a year of intensive development by the original creative team behind the Apalia brand. In a vast open landscape environment, the game invites the player to take the form of Ariana; a young Raan who was enslaved within the Arena of Apalia some while ago. Ariana&apos;s subsequent quest for revenge plunges players into a captivating and action-packed story that offers a variety of new innovative game play elements, new takes on sword combat and a unique character progression that will appeal to fans of the fantasy genre as well as enticing casual gamers to the brand. <br />
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"We created this [Apalia HD] keeping in mind Apalia Arena of Swords was a game prototype." Said James Booth, creative director at Omni-Arts. "We&apos;ve taken it and improved on every aspect of the game. We&apos;ve gone into the cross-over between casual and action games, and we hope to reach the next generation of gamers through exciting combat and action packed narratives." <br />
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Additional details on Apalia HD are to be revealed early December 2010.<br />
</p><p>For more information on this press release visit: <a rel="nofollow" href="http://www.releasewire.com/press-releases/release-3.htm">http://www.releasewire.com/press-releases/release-3.htm</a></p></div><h2>Media Relations Contact</h2><p>Sam Reardon<br />PR Manager<br />Omni-Arts<br />Telephone: 0410198190<br />Email: <a rel="nofollow" href="http://www.sbwire.com/press-releases/contact/67829">Click to Email Sam Reardon</a><br />Web: <a rel="nofollow" href="http://omni-arts.com/">http://omni-arts.com/</a><br /></div><div><p><img src="https://cts.releasewire.com/v/?sid=67829&amp;s=f&amp;v=f" width="1" height="1" alt=""><span></span></p></div>]]></description>
      <pubDate>Mon, 06 Dec 2010 21:34:53 -0600</pubDate>
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